## [0.1b] - 2017-03-21
### Added
- Added weather system for random weather.
- Weather can be set by admins, using /weather ID
- /dropmoney uses GenerateRandomPickup function now, to create money pickups.
- system to check if a team has won the game. (if other teams are empty)
- Improved several minor bugs.
- Major changes in score system.
- The winner of the team will now be determined if there is no player left in other teams
- Recursive function will be called in OnPlayerDeath instead of OnPlayerSpawn now.
- Dead player will be thrown into TEAM_SPECTATOR after death now if the bed is missing.
- GetPlayerCount() function added to count amount of players for use in TeamsAlive(bool:value) function.
- Recursive function TeamsAlive(bool:value) function (false/true) to count teams alive or check if there is only one team left.
- Fighting Style menu to purchase different fightstyles.
### Fix
- Increased weapon prices due to balancing reasons.
- Changed bomb activation radius to 150m instead of 100m.
## [0.1b] - 2017-03-28
### Added
- Function GivePlayerMoneyText to give or remove money from a player and display gametext.
- #define to change the value of Money Pickups.
## [0.1b] - 2017-03-28
### Added
- Function GivePlayerMoneyText to give or remove money from a player and display gametext.
- #define to change the value of Money Pickups.
## [0.1.3a] - 2018-03-02
### Fix
- Fixed major bugs.
- Fixed y_ini problems.
- Fixed a huge amount of bugs.
- Code optimization
##[1.0.0] - 2018-03-02
### Added
- Fixed major bugs.
- Removed y_ini
- Fixed a huge amount of bugs.
- Code optimization
- Added Login/Register system using MySQL
- Added Salt + AES-256 support for security matters
- MySQL table will be altered if rows do not exist
- Added round system, deathmatch like to get a real game running
- Added MySQL support using the newest plugin and include
- Added a scoreboard shown at the end of a game
- Gamemode will now restart automatically to change a map after a team has won
- First stable gamemode, has been tested for a while right now. Please report any bugs
- Added 60 seconds countdown when there is a sufficient amount of players.
- Players are invincible during the countdown phase.
- Started the use of arrays to declare various team states.
Hereby i want to publish my latest work and project Last Bed Standing – Bedwars, based on SA-MP’s Grand Larceny
Reasons why..